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SIGCSE
2006
ACM
146views Education» more  SIGCSE 2006»
16 years 21 days ago
Introductory game creation: no programming required
Many incoming college freshmen have accumulated a significant number of hours of experience playing computer games. Extending that experience to actual game creation activities ca...
A. T. Chamillard
AI
2012
Springer
14 years 2 months ago
Plan recognition in exploratory domains
This paper describes a challenging plan recognition problem that arises in environments in which agents engage widely in exploratory behavior, and presents new algorithms for eff...
Ya'akov Gal, Swapna Reddy, Stuart M. Shieber, Ande...
SIGMOD
2004
ACM
133views Database» more  SIGMOD 2004»
16 years 6 months ago
Robust key establishment in sensor networks
Secure communication guaranteeing reliability, authenticity, and privacy in sensor networks with active adversaries is a challenging research problem since asymmetric key cryptosy...
Yongge Wang
HRI
2009
ACM
16 years 1 months ago
The power of suggestion: teaching sequences through assistive robot motions
We present a preliminary implementation of a robot within the context of social skills intervention. The robot engages a human user in an interactive and adaptive game-playing ses...
Ross Mead, Maja J. Mataric
GLOBECOM
2009
IEEE
16 years 1 months ago
Optimal Relay-Subset Selection and Time-Allocation in Decode-and-Forward Cooperative Networks
—We present the optimal relay-subset selection and transmission-time for a decode-and-forward, half-duplex cooperative network of arbitrary size. The resource allocation is obtai...
Elzbieta Beres, Raviraj Adve