Physical simulation of dynamic objects has become commonplace in computer graphics because it produces highly realistic animations. In this paradigm the animator provides few phys...
Jovan Popovic, Steven M. Seitz, Michael Erdmann, Z...
A pair of rendered images and their Z-buffers contain almost all of the information necessary to re-render from nearby viewpoints. For the small changes in viewpoint that occur in...
Virtual reality systems are placing never before seen demands on computer graphics hardware, yet few graphics systems are designed specifically for virtual reality. An address rec...
In this paper we study quantum computation from a complexity theoretic viewpoint. Our first result is the existence of an efficient universal quantum Turing machine in Deutsch’s...
Abstract. Computer mobility allows people to use computers in varied and changing environments. This variability forces applications to adapt thus requiring awareness of the comput...