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ISM
2008
IEEE
110views Multimedia» more  ISM 2008»
16 years 1 months ago
A Hardware-Independent Fast Logarithm Approximation with Adjustable Accuracy
Many multimedia applications rely on the computation of logarithms, for example, when estimating log-likelihoods for Gaussian Mixture Models. Knowing of the demand to compute loga...
Oriol Vinyals, Gerald Friedland
DAC
2006
ACM
16 years 24 days ago
Signature-based workload estimation for mobile 3D graphics
Until recently, most 3D graphics applications had been regarded as too computationally intensive for devices other than desktop computers and gaming consoles. This notion is rapid...
Bren Mochocki, Kanishka Lahiri, Srihari Cadambi, X...
NETGAMES
2006
ACM
16 years 23 days ago
Metazoa Ludens
— For better or worse, technological advancement has changed the world to the extent that at a professional level demands from the working executive required more hours either in...
Roger Thomas Kok Chuen Tan, James Keng Soon Teh, A...
ISVLSI
2005
IEEE
169views VLSI» more  ISVLSI 2005»
16 years 12 days ago
High Performance Array Processor for Video Decoding
high NRE cost. Therefore, general purpose programmable processors using software to perform various functions become more attractive since programmability can simplify system devel...
J. Lee, Narayanan Vijaykrishnan, Mary Jane Irwin
GECCO
2003
Springer
133views Optimization» more  GECCO 2003»
16 years 23 hour ago
Dynamic Strategies in a Real-Time Strategy Game
Abstract. Most modern real-time strategy computer games have a sophisticated but fixed ‘AI’ component that controls the computer’s actions. Once the user has learned how suc...
William Joseph Falke II, Peter Ross
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