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CHI
2002
ACM
16 years 7 months ago
False prophets: exploring hybrid board/video games
In order to develop technology that promotes social interaction rather than isolation, we are exploring the space between board games and video games. We created a hybrid game tha...
Regan L. Mandryk, Diego S. Maranan
223
Voted
CHI
2002
ACM
16 years 7 months ago
Head orientation and gaze direction in meetings
Detecting who is looking at whom during multiparty interaction is useful for various tasks such as meeting analysis. There are two contributing factors in the formation of where a...
Rainer Stiefelhagen, Jie Zhu
RECOMB
2006
Springer
16 years 7 months ago
De Novo Signaling Pathway Predictions Based on Protein-Protein Interaction, Targeted Therapy and Protein Microarray Analysis
Abstract. Mapping intra-cellular signaling networks is a critical step in developing an understanding of and treatments for many devastating diseases. The predominant ways of disco...
Derek A. Ruths, Jen-Te Tseng, Luay Nakhleh, Prahla...
170
Voted
ICSE
2003
IEEE-ACM
16 years 7 months ago
Whole Program Path-Based Dynamic Impact Analysis
Impact analysis, determining when a change in one part of a program affects other parts of the program, is timeconsuming and problematic. Impact analysis is rarely used to predict...
James Law, Gregg Rothermel
197
Voted
PERCOM
2005
ACM
16 years 6 months ago
Exploiting Information Relationships for Access Control
Pervasive computing environments offer a multitude of information services that provide potentially complex types of information. Therefore, when running access control for sensit...
Urs Hengartner, Peter Steenkiste