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CA
1998
IEEE
15 years 10 months ago
Physically-based Animation of Volumetric Objects
This paper presents a voxel-based animation technique which employs either a massspring modelor a niteelementmodel. The voxel-basedmeshis generated in a pre-processing step. Two v...
Yan Chen, Qing-hong Zhu, Arie E. Kaufman, Shigeru ...
HPCA
1998
IEEE
15 years 10 months ago
The Sensitivity of Communication Mechanisms to Bandwidth and Latency
The goal of this paper is to gain insight into the relative performance of communication mechanisms as bisection bandwidth and network latency vary. We compare shared memory with ...
Frederic T. Chong, Rajeev Barua, Fredrik Dahlgren,...
RT
1999
Springer
15 years 10 months ago
Decoupling Polygon Rendering from Geometry using Rasterization Hardware
The dramatically increasing size of polygonal models resulting from 3D scanning devices and advanced modeling techniques requires new approaches to reduce the load of geometry tran...
Rüdiger Westermann, Ove Sommer, Thomas Ertl
CHI
1998
ACM
15 years 10 months ago
Coincident Display Using Haptics and Holographic Video
In this paper, we describe the implementation of a novel system which enables a user to “carve” a simple free-standing electronic holographic image using a force-feedback devi...
Wendy Plesniak, Ravikanth Pappu
SIGGRAPH
1998
ACM
15 years 10 months ago
Wires: A Geometric Deformation Technique
Finding effective interactive deformation techniques for complex geometric objects continues to be a challenging problem in modeling and animation. We present an approach that is ...
Karan Singh, Eugene Fiume