Particle filtering provides a general framework for propagating probability density functions in non-linear and non-Gaussian systems. However, the algorithm is based on a Monte Ca...
Bohyung Han, Ying Zhu, Dorin Comaniciu, Larry S. D...
This paper presents an online learning algorithm to construct from video sequences an image-based representation that is useful for recognition and tracking. For a class of object...
With the limited field of view of human vision, our perception of most scenes is built over time while our eyes are scanning the scene. In the case of static scenes this process c...
Alex Rav-Acha, Yael Pritch, Dani Lischinski, Shmue...
The problem of feature-based surface reconstruction is considered in this paper. Our main contribution is the ability to handle visibility constraints, obtained from the projectio...
Given a video sequence, obtaining accurate layer segmentation and alpha matting is very important for various applications. However, when a non-textured or smooth area is present ...