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BMCBI
2007
153views more  BMCBI 2007»
15 years 6 months ago
Lower bounds on multiple sequence alignment using exact 3-way alignment
Background: Multiple sequence alignment is fundamental. Exponential growth in computation time appears to be inevitable when an optimal alignment is required for many sequences. E...
Charles J. Colbourn, Sudhir Kumar
IPPS
2009
IEEE
16 years 1 months ago
Parallel reconstruction of neighbor-joining trees for large multiple sequence alignments using CUDA
Computing large multiple protein sequence alignments using progressive alignment tools such as ClustalW requires several hours on state-of-the-art workstations. ClustalW uses a th...
Yongchao Liu, Bertil Schmidt, Douglas L. Maskell
SIGGRAPH
2010
ACM
15 years 11 months ago
VideoMocap: modeling physically realistic human motion from monocular video sequences
This paper presents a video-based motion modeling technique for generating physically realistic human motion from monocular video sequences. We formulate the video-based motion mo...
Xiaolin Wei, Jinxiang Chai
CVPR
2000
IEEE
16 years 8 months ago
Reconstruction from Six-Point Sequences
An algorithm is given for computing projective structure from a set of six points seen in a sequence of many images. The method is based on the notion of duality between cameras a...
Richard I. Hartley, Nicolas Y. Dano
ACSC
2002
IEEE
15 years 11 months ago
Using Finite State Automata for Sequence Mining
We show how frequently occurring sequential patterns may be found from large datasets by first inducing a finite state automaton model describing the data, and then querying the m...
Philip Hingston