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SIGCOMM
1994
ACM
15 years 10 months ago
MACAW: A Media Access Protocol for Wireless LAN's
In recent years, a wide variety of mobile computing devices has emerged, including portables, palmtops, and personal digit al assistants. Providing adequate network connectivity y...
Vaduvur Bharghavan, Alan J. Demers, Scott Shenker,...
AIIDE
2008
15 years 9 months ago
Modeling Culturally and Emotionally Affected Behavior
Culture and emotions have a profound impact on human behavior. Consequently, high-fidelity simulated interactive environments (e.g., trainers and computer games) that involve virt...
Vadim Bulitko, Steve Solomon, Jonathan Gratch, Mic...
USS
2008
15 years 9 months ago
VoteBox: A Tamper-evident, Verifiable Electronic Voting System
Commercial electronic voting systems have experienced many high-profile software, hardware, and usability failures in real elections. While it is tempting to abandon electronic vo...
Daniel Sandler, Kyle Derr, Dan S. Wallach
ATAL
2008
Springer
15 years 8 months ago
So tell me what happened: turning agent-based interactive drama into comics
As virtual characters become more autonomous, their use in interactive drama is growing. By creating interesting and well authored personalities, these characters are able to inte...
Tiago Alves, Ana Simões, Rui Figueiredo, Ma...
CSCW
2008
ACM
15 years 8 months ago
Flashlight jigsaw: an exploratory study of an ad-hoc multi-player game on public displays
As large displays become prevalent in public spaces, they could be employed to create novel game experiences for the public. We present an exploratory study of an ad-hoc multiplay...
Xiang Cao, Michael Massimi, Ravin Balakrishnan