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178
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FDG
2009
ACM
15 years 11 months ago
Scenario generation for emergency rescue training games
Procedural methods have long been used for generation of art assets, but procedural generation of scenarios has lagged behind. In particular, training games for emergency rescue w...
Kenneth Hullett, Michael Mateas
161
Voted
CSCWD
2001
Springer
15 years 11 months ago
A Case Study on Distributed, Collaborative Design: Investigating Communication and Information Flow
A current research project at the University of Strathclyde is introduced which aims to better understand the role of distributed engineering design in industry and address presen...
Steven P. MacGregor, Avril I. Thomson, Neal P. Jus...
FGR
2000
IEEE
112views Biometrics» more  FGR 2000»
15 years 11 months ago
A Probabilistic Sensor for the Perception of Activities
This paper presents a new technique for the perception of activities using statistical description of spatio-temporal properties. With this approach, the probability of an activit...
Olivier Chomat, James L. Crowley
ACMDIS
2000
ACM
15 years 11 months ago
Meta-Design: Design for Designers
One fundamental challenge for the design of the interactive systems of the future is to invent and design environments and cultures in which humans can express themselves and enga...
Gerhard Fischer, Eric Scharff
CHI
2000
ACM
15 years 11 months ago
Jotmail: a voicemail interface that enables you to see what was said
Voicemail is a pervasive, but under-researched tool for workplace communication. Despite potential advantages of voicemail over email, current phone-based voicemail UIs are highly...
Steve Whittaker, Richard Davis, Julia Hirschberg, ...