How can we create computer games facilitating emotional depth in the playing experience? When entering into a persistent virtual game world the player leaves the body behind. It i...
If we agree with Sega and Nintendo advertising and look at the selling numbers of the game Super Monkey Ball, it seems that its characters, MeeMee, GonGon, Baby and AiAi would hav...
Abstract. The paper describes a set of approaches for representing and accessing information within a semantically structured information portal, while offering the possibility to ...
Sudhir Agarwal, Peter Fankhauser, Jorge Gonzalez-O...
Bourdev and Malik (ICCV 09) introduced a new notion of parts, poselets, constructed to be tightly clustered both in the configuration space of keypoints, as well as in the appeara...
A Knowledge Worker (KW) uses her computer to perform different tasks for which she gathers and uses information from disparate sources such as the Web and e-mail, and creates new ...