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CHI
2009
ACM
16 years 1 months ago
Matchin: eliciting user preferences with an online game
Eliciting user preferences for large datasets and creating rankings based on these preferences has many practical applications in community-based sites. This paper gives a new met...
Severin Hacker, Luis von Ahn
HRI
2009
ACM
16 years 1 months ago
Using bio-electrical signals to influence the social behaviours of domesticated robots
Several emerging computer devices read bio-electrical signals (e.g., electro-corticographic signals, skin biopotential or facial muscle tension) and translate them into computer- ...
Paul Saulnier, Ehud Sharlin, Saul Greenberg
CSE
2009
IEEE
16 years 1 months ago
Structure of Neighborhoods in a Large Social Network
Abstract—We present here a method for analyzing the neighborhoods of all the vertices in a large graph. We first give an algorithm for characterizing a simple undirected graph t...
Alina Stoica, Christophe Prieur
AGS
2009
Springer
16 years 1 months ago
Two Case Studies for Jazzyk BSM
Recently, we introduced Behavioural State Machines (BSM ), a novel programming framework for development of cognitive agents with Jazzyk, its associated programming language and in...
Michael Köster, Peter Novák, David Mai...
AIED
2009
Springer
16 years 1 months ago
Who Helps When the Tutor Is Asleep?
While many computer tutoring systems have long been delivered as desktop applications, these systems have only recently begun to appear on mobile devices. In this work we apply pri...
Quincy Brown, Dario D. Salvucci, Frank J. Lee, Vin...