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CVPR
2003
IEEE
16 years 8 months ago
Face Relighting with Radiance Environment Maps
A radiance environment map pre-integrates a constant surface reflectance with the lighting environment. It has been used to generate photo-realistic rendering at interactive speed...
Zhen Wen, Zicheng Liu, Thomas S. Huang
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CVPR
2004
IEEE
16 years 8 months ago
Tracking Loose-Limbed People
We pose the problem of 3D human tracking as one of inference in a graphical model. Unlike traditional kinematic tree representations, our model of the body is a collection of loos...
Leonid Sigal, Sidharth Bhatia, Stefan Roth, Michae...
CVPR
2008
IEEE
16 years 8 months ago
People-tracking-by-detection and people-detection-by-tracking
Both detection and tracking people are challenging problems, especially in complex real world scenes that commonly involve multiple people, complicated occlusions, and cluttered o...
Mykhaylo Andriluka, Stefan Roth, Bernt Schiele
ECCV
2008
Springer
16 years 8 months ago
Improving People Search Using Query Expansions
In this paper we are interested in finding images of people on the web, and more specifically within large databases of captioned news images. It has recently been shown that visua...
Thomas Mensink, Jakob J. Verbeek
ECCV
2006
Springer
16 years 8 months ago
A Multiview Approach to Tracking People in Crowded Scenes Using a Planar Homography Constraint
Occlusion and lack of visibility in dense crowded scenes make it very difficult to track individual people correctly and consistently. This problem is particularly hard to tackle i...
Saad M. Khan, Mubarak Shah