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CHI
2009
ACM
16 years 7 months ago
Reflections of everyday activities in spending data
In this paper we show that financial information can be used to sense many aspects of human activity. This simple technique gives people information about their daily lives, is ea...
Julia Schwarz, Jennifer Mankoff, H. Scott Matthews
CHI
2005
ACM
16 years 7 months ago
Toward wearable social networking with iBand
The iBand is a wearable bracelet-like device that exchanges information about its users and their relationships. This exchange happens during the common gesture of the handshake, ...
Marije Kanis, Niall Winters, Stefan Agamanolis, An...
CHI
2005
ACM
16 years 7 months ago
A gesture-based american sign language game for deaf children
We present a system designed to facilitate language development in deaf children. The children interact with a computer game using American Sign Language (ASL). The system consist...
Seungyon Claire Lee, Valerie L. Henderson, Harley ...
OZCHI
2006
ACM
16 years 19 days ago
A wearable folding display for self-expression
This paper proposes the design rationale of a wearable display that is able to convey the behavioral typology of its wearers by merging insights from wearable computing, aesthetic...
Andrew Vande Moere, Monika Hoinkis
SIGCSE
2005
ACM
142views Education» more  SIGCSE 2005»
16 years 7 days ago
Closed laboratories with embedded instructional research design for CS1
Closed laboratories are becoming an increasingly popular approach to teaching introductory computer science courses. However, as observed in [1], “Considering the prevalence of ...
Leen-Kiat Soh, Ashok Samal, Suzette Person, Gwen N...