This paper examines the development of wearable technologies that display a garment’s history of use and communicate physical memory. We explore how trends in digital technologi...
Immersion is commonly described by gamers and gamereviewers as an important aspect of a videogame. In this paper, we investigate the relationship between the immersive experience ...
In this paper we describe the development and test of a futuristic health scenario that allows the seamless exchange of sensitive personal data. The scenario was used to elicit us...
Using computer games for educational purposes is a fascinating idea that is getting increasingly popular amongst educators, researchers, and developers. From a technical as well as...
OPEN is an ontology-based programming framework for rapid prototyping, sharing, and personalization of context-aware applications. Unlike previous systems that provide programming ...