We present a study that investigates user performance benefits of 3D stereo in modern video games. Based on an analysis of several video games that are best suited for use with co...
Volunteer distributed computations utilize spare processor cycles of personal computers that are connected to the Internet. The resulting platforms provide computational power pre...
Doug Szajda, Michael Pohl, Jason Owen, Barry G. La...
Computer gaming offers a unique test-bed and market for advanced concepts in computer science, such as Human Computer Interaction (HCI), computer-supported collaborative work (CSC...
We propose a new machine learning paradigm called Graph Transformer Networks that extends the applicability of gradient-based learning algorithms to systems composed of modules th...
We present a fully-automated method for real-time and marker-free 3D human motion capture. The system computes the 3D shape of the person filmed from a synchronized camera set. We...