Abstract. This paper presents an algorithm for tracking individual targets in high density crowd scenes containing hundreds of people. Tracking in such a scene is extremely challen...
We propose a new method named compressive structured light for recovering inhomogeneous participating media. Whereas conventional structured light methods emit coded light patterns...
Jinwei Gu, Shree K. Nayar, Eitan Grinspun, Peter N...
Estimating geometric structure from uncalibrated images accurately enough for high quality rendering is difficult. We present a method where only coarse geometric structure is trac...
Abstract. Natural scenes consist of a wide variety of stochastic patterns. While many patterns are represented well by statistical models in two dimensional regions as most image s...
Abstract. This paper addresses the problem of probabilistically modeling 3D human motion for synthesis and tracking. Given the high dimensional nature of human motion, learning an ...