Virtual worlds are typically designed to recreate the familiar physical world, both in the design of the spaces and the ways that people interact within them. In this paper we des...
We present AuraMirror, a system that visualizes virtual windows of attention: the commodity of visual attention people exchange during interactions in small groups. AuraMirror act...
Alexander W. Skaburskis, Jeffrey S. Shell, Roel Ve...
We present a secure e-commerce architecture that is resistant to client compromise and man-in-the-middle attacks on SSL. To this end, we propose several security protocols that us...
The goal of computational auditory scene analysis (CASA) is to create computer systems that can take as input a mixture of sounds and form packages of acoustic evidence such that ...
We present a system architecture for trusted transactions in highly sensitive environments. This architecture takes advantage of techniques provided by the Trusted Computing Group ...
Frederic Stumpf, Michael Benz, Martin Hermanowski,...