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OZCHI
2005
ACM
15 years 12 months ago
Technology for the humdrum: trajectories, interactional needs and a care setting
We report on a care setting where staff looking after ex-psychiatric patients were supported by mobile and stationery communications technology (e.g. mobile phones, a messaging sy...
Connor Graham, Keith Cheverst, Mark Rouncefield
IPPS
2002
IEEE
15 years 11 months ago
Compression-Domain Parallel Rendering
Three dimensional triangle mesh is the dominant representation used in parallel rendering of 3D geometric models. However, explosive growth in the complexity of the mesh-based 3D ...
Tulika Mitra, Tzi-cker Chiueh
ICPP
1998
IEEE
15 years 10 months ago
Supporting Software Distributed Shared Memory with an Optimizing Compiler
To execute a shared memory program efficiently, we have to manage memory consistency with low overheads, and have to utilize communication bandwidth of the platform as much as pos...
Tatsushi Inagaki, Junpei Niwa, Takashi Matsumoto, ...
HAPTICS
2009
IEEE
15 years 4 months ago
A 2D haptic glyph method for tactile arrays : Design and evaluation
We present a new framework for information cue rendering on 2D vibrotactile arrays, and we describe an experiment that investigated the feasibility of our approach. The methods ar...
Christoph W. Borst, Vijay B. Baiyya
VISSYM
2007
15 years 8 months ago
Dimensional Congruence for Interactive Visual Data Mining and Knowledge Discovery
Many authors in the field of 3D human computer interaction have described the advantages of 3D user interfaces: Intuitive metaphors from daily life, immersive workspaces, virtual ...
Sebastian Baumgärtner, Achim Ebert, Matthias ...