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SIGCSE
2008
ACM
151views Education» more  SIGCSE 2008»
15 years 6 months ago
Ucigame, a java library for games
Ucigame (pronounced OO-see-GAH-me) is a Java package that supports the programming of 2D sprite-based computer games. Designed for novice programmers, it enables students in an in...
Daniel Frost
SIGADA
2007
Springer
16 years 24 days ago
Using SPARK for a beginner's course on reasoning about imperative programs
Teaching beginners predicate transformer semantics for imperative languages is not a trivial task. For Computer Science majors, the teaching of the theoretical material must be su...
Kung-Kiu Lau
SIGCSE
2008
ACM
113views Education» more  SIGCSE 2008»
15 years 6 months ago
Multidisciplinary students and instructors: a second-year games course
Computer games are a multi-billion dollar industry and have become an important part of our private and social lives. It is only natural, then, that the technology used to create ...
Nathan R. Sturtevant, H. James Hoover, Jonathan Sc...
SIGCSE
2008
ACM
189views Education» more  SIGCSE 2008»
15 years 6 months ago
Operational experience with a virtual networking laboratory
Virtual laboratories are a potential replacement for standard laboratory facilities. Use of these virtual resources can reduce cost and maintenance overheads for teaching institut...
Charlie Wiseman, Ken Wong, Tilman Wolf, Sergey Gor...
177
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SIGCSE
2008
ACM
166views Education» more  SIGCSE 2008»
15 years 6 months ago
Defense against the dark arts
Computer science faculty must attract and retain students by offering innovative courses that spark student interest, yet still teach core, computer science concepts. These effort...
Mark W. Bailey, Clark L. Coleman, Jack W. Davidson