An analysis of data from 259 CS1 students is performed to compare the performance of students who were paired by demonstrated ability to that of students who were paired randomly ...
A case study of a game design project is presented, in which both traditional game goals and educational goals exist. One way to create a design that respects both sets of goals i...
The nearly three dozen core technologies of computing sit in a simple framework defined by great principles and by computing practices. The great principles are of two kinds, mech...
In this paper, we describe our first year experiences of administering the NSF-supported Research Experiences for Undergraduates program award. Emerging issues in computer network...
Early undergraduate Grid computing courses generally took a bottom-up approach to Grid computing education starting with network protocols, client-server concepts, creating Web an...