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SIGCSE
2009
ACM
127views Education» more  SIGCSE 2009»
16 years 1 months ago
A history of computing course with a technical focus
Many courses on the history of computing are designed for a general student audience, and as such, include fewer technical details than one might find in a typical CS course. Whi...
Geoffrey M. Draper, Robert R. Kessler, Richard F. ...
SIGCSE
2008
ACM
160views Education» more  SIGCSE 2008»
15 years 6 months ago
CS 0.5: a better approach to introductory computer science for majors
There are often problems when students enter a course with widely different experience levels with key course topics. If the material is covered too slowly, those with greater exp...
Robert H. Sloan, Patrick Troy
SIGCSE
2010
ACM
164views Education» more  SIGCSE 2010»
16 years 1 months ago
Scalable game design and the development of a checklist for getting computational thinking into public schools
Game design appears to be a promising approach to interest K-12 students in Computer Science. Unfortunately, balancing motivational and educational concerns is truly challenging. ...
Alexander Repenning, David C. Webb, Andri Ioannido...
ITICSE
2004
ACM
15 years 12 months ago
Experiences with teaching design patterns
In this paper, we present an assignment for a course on Design patterns at the masters level, where students have to adapt an existing program to meet additional requirements. We ...
Sylvia Stuurman, Gert Florijn
SIGCSE
2008
ACM
128views Education» more  SIGCSE 2008»
15 years 6 months ago
Cybercivics: a novel approach to reaching k-12 students with the social relevance of computer science
This paper describes CyberCivics, a novel approach to computer science outreach that integrates hands-on computing experiences with the study of contemporary social and political ...
Jim Owens, Jeanna Matthews