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VRST
2004
ACM
15 years 12 months ago
Observing effects of attention on presence with fMRI
Presence is one of the goals of many virtual reality systems. Historically, in the context of virtual reality, the concept of presence has been associated much with spatial percep...
Sungkil Lee, Gerard Jounghyun Kim, Janghan Lee
SIGCSE
2009
ACM
124views Education» more  SIGCSE 2009»
16 years 7 months ago
Music performamatics: interdisciplinary interaction
This paper describes how a graphical user interface (GUI) programming course offered by the Dept. of Computer Science (CS) was paired with a general teaching methods course offere...
Jesse M. Heines, Gena R. Greher, Sarah Kuhn
SIGCSE
2008
ACM
110views Education» more  SIGCSE 2008»
15 years 6 months ago
Innovating our self image
ion." These images do not foster collaboration with other fields and do not excite the curiosity of young people. In this session, Astrachan and Denning will discuss what they...
Owen L. Astrachan, Peter J. Denning
SIGCSE
2009
ACM
140views Education» more  SIGCSE 2009»
16 years 7 months ago
Engagement: gaming throughout the curriculum
This paper considers how gaming has been infused into the computing curriculum of institutions in the United States. To increase motivation of students and improve retention, many...
Briana B. Morrison, Jon A. Preston
CORR
2010
Springer
58views Education» more  CORR 2010»
15 years 6 months ago
A Saturation Method for the Modal Mu-Calculus with Backwards Modalities over Pushdown Systems
We present an algorithm for computing directly the denotation of a modal
Matthew Hague, C.-H. Luke Ong