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CW
2005
IEEE
16 years 2 days ago
Supporting Presentation Techniques based on Virtual Humans in Educational Virtual Worlds
Educational Virtual Worlds (EVWs) allow one to circumvent physical, safety, and cost constraints that often affect real-world training and learning scenarios. Virtual humans can i...
Luca Chittaro, Lucio Ieronutti, Sara Rigutti
CHI
2007
ACM
15 years 8 months ago
The validity of a virtual human experience for interpersonal skills education
Any new tool introduced for education needs to be validated. We developed a virtual human experience called the Virtual Objective Structured Clinical Examination (VOSCE). In the V...
Kyle Johnsen, Andrew Raij, Amy O. Stevens, D. Scot...
CGA
2008
15 years 6 months ago
Virtual Classroom Extension for Effective Distance Education
We present the design, implementation, and initial results of a system for remote lecture attendance based on extending on-campus classrooms to accommodate remotely located studen...
Radu Dondera, Chun Jia, Voicu Popescu, Cristina Ni...
HCI
2009
15 years 4 months ago
Antecedents of Attributions in an Educational Game for Social Learning: Who's to Blame?
Games are increasingly being used as educational tools, in part because they are presumed to enhance student motivation. We look at student motivation in games from the viewpoint o...
Amy Ogan, Vincent Aleven, Julia Kim, Christopher J...
AIED
2009
Springer
16 years 1 months ago
Consultation of Misconceptions Representations by Students in Education-Related Courses
This paper considers learner misconceptions information which is presented to the learner in an open learner model. We suggest that specific information about misconceptions may be...
Rasyidi Johan, Susan Bull