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CHI
2004
ACM
16 years 17 hour ago
Topobo: a constructive assembly system with kinetic memory
We introduce Topobo, a 3D constructive assembly system embedded with kinetic memory, the ability to record and playback physical motion. Unique among modeling systems is Topoboʼs...
Hayes Raffle, Amanda J. Parkes, Hiroshi Ishii
WMASH
2004
ACM
16 years 10 hour ago
LOCATOR: location estimation system For wireless LANs
With the wide spread growth of mobile computing devices and local area wireless networks, wireless network providers have started to target the users with value-added services bas...
Ankur Agiwal, Parakram Khandpur, Huzur Saran
IPPS
2003
IEEE
15 years 12 months ago
Cost/Performance Tradeoffs in Network Interconnects for Clusters of Commodity PCs
The definition of a commodity component is quite obvious when it comes to the PC as a basic compute engine and building block for clusters of PCs. Looking at the options for a mo...
Christian Kurmann, Felix Rauch, Thomas Stricker
SIGGRAPH
2010
ACM
15 years 11 months ago
OptiX: a general purpose ray tracing engine
The NVIDIA® OptiX™ ray tracing engine is a programmable system designed for NVIDIA GPUs and other highly parallel architectures. The OptiX engine builds on the key observation ...
Steven G. Parker, James Bigler, Andreas Dietrich, ...
CGI
2000
IEEE
15 years 11 months ago
To Gesture or Not to Gesture: What is the Question?
Computer synthesized characters are expected to make appropriate face, limb, and body gestures during communicative acts. We focus on non-facial movements and try to elucidate wha...
Norman I. Badler, Monica Costa, Liwei Zhao, Diane ...