We present an approach for persistent tracking of moving objects observed by non-overlapping and moving cameras. Our approach robustly recovers the geometry of non-overlapping vie...
In this paper we consider the problem of searching for a node or an object (i.e., piece of data, file, etc.) in a large wireless network. We consider the class of controlled flo...
In this paper we describe AntHocNet, an algorithm for routing in mobile ad hoc networks based on ideas from the Nature-inspired Ant Colony Optimization framework. The algorithm co...
Frederick Ducatelle, Gianni Di Caro, Luca Maria Ga...
MonkeyBridge is a collaborative Augmented Reality (AR) game employing autonomous animated agents embodied by lifelike, animated virtual characters and “smart” physical objects...
Network processors (NPs) promise a flexible, programmable packet processing infrastructure for network systems. To make full use of the capabilities of network processors, it is ...