For many, an interest in Human-Computer Interaction is equivalent to an interest in usability. However, using computers is only one way of relating to them, and only one topic fro...
Many methods for 3D reconstruction in computer vision rely on probability models, for example, Bayesian reasoning. Here we introduce a probability model of surface visibilities in ...
Abstract. Calculating a reliable similarity measure between pixel features is essential for many computer vision and image processing applications. We propose a similarity measure ...
In 2004, Klavins et al. introduced the use of graph grammars to describe--and to program--systems of self-assembly. It turns out that these graph grammars can be embedded in a gra...
This paper describes an ethnographic study completed within a kindergarten environment with the view of gaining insights into the development of new technology for young children....