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CSL
2011
Springer
15 years 1 months ago
Detecting emotional state of a child in a conversational computer game
The automatic recognition of user’s communicative style within a spoken dialog system framework, including the affective aspects, has received increased attention in the past f...
Serdar Yildirim, Shrikanth Narayanan, Alexandros P...
ICDT
2012
ACM
251views Database» more  ICDT 2012»
13 years 9 months ago
Computing universal models under guarded TGDs
A universal model of a database D and a set Σ of integrity constraints is a database that extends D, satisfies Σ, and is most general in the sense that it contains sound and co...
André Hernich
ICDE
2002
IEEE
164views Database» more  ICDE 2002»
16 years 8 months ago
Towards Meaningful High-Dimensional Nearest Neighbor Search by Human-Computer Interaction
Nearest Neighbor search is an important and widely used problem in a number of important application domains. In many of these domains, the dimensionality of the data representati...
Charu C. Aggarwal
MICRO
2008
IEEE
137views Hardware» more  MICRO 2008»
16 years 1 months ago
Tradeoffs in designing accelerator architectures for visual computing
Visualization, interaction, and simulation (VIS) constitute a class of applications that is growing in importance. This class includes applications such as graphics rendering, vid...
Aqeel Mahesri, Daniel R. Johnson, Neal C. Crago, S...
EUROSSC
2007
Springer
16 years 1 months ago
The Design of a Pressure Sensing Floor for Movement-Based Human Computer Interaction
This paper addresses the design of a large area, high resolution, networked pressure sensing floor with primary application in movement-based human-computer interaction (M-HCI). T...
Sankar Rangarajan, Assegid Kidané, Gang Qia...