Intensive computations required for sensing and processing perceptual information can impose significant burdens on personal computer systems. We explore several policies for sel...
To minimize the execution time of an iterative application in a heterogeneous parallel computing environment, an appropriate mapping scheme is needed for matching and scheduling th...
Yu-Kwong Kwok, Anthony A. Maciejewski, Howard Jay ...
High performance computing is being increasingly utilized in non-traditional circumstances where it must interoperate with other applications. For example, online visualization is...
Adaptation to other initially unknown agents often requires computing an effective counter-strategy. In the Bayesian paradigm, one must find a good counterstrategy to the inferre...
Michael Johanson, Martin Zinkevich, Michael H. Bow...
We develop a general game-theoretic framework for reasoning about strategic agents performing possibly costly computation. In this framework, many traditional game-theoretic resul...