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SIGGRAPH
1996
ACM
15 years 10 months ago
Improv: A System for Scripting Interactive Actors in Virtual Worlds
Improv is a system for the creation of real-time behavior-based animated actors. There have been several recent efforts to build network distributed autonomous agents. But in gene...
Ken Perlin, Athomas Goldberg
NSF
1994
Springer
15 years 10 months ago
Physics in a Fantasy World vs. Robust Statistical Estimation
Deformable models in the \physically-based" paradigm are almost always formulated in an ad-hoc fashion, not related to physical reality { they apply the equations on physics i...
Terrance E. Boult, Samuel D. Fenster, Thomas O'Don...
CHES
2008
Springer
84views Cryptology» more  CHES 2008»
15 years 8 months ago
A Real-World Attack Breaking A5/1 within Hours
Abstract. In this paper we present a real-world hardware-assisted attack on the wellknown A5/1 stream cipher which is (still) used to secure GSM communication in most countries all...
Timo Gendrullis, Martin Novotný, Andy Rupp
CVPR
2012
IEEE
13 years 8 months ago
Globally optimal line clustering and vanishing point estimation in Manhattan world
The projections of world parallel lines in an image intersect at a single point called the vanishing point (VP). VPs are a key ingredient for various vision tasks including rotati...
Jean Charles Bazin, Yongduek Seo, Cédric De...
RTCSA
2006
IEEE
16 years 9 days ago
objSampler: A Ubiquitous Logging Tool for Recording Encounters with Real World Objects
We propose a novel tool, called objSampler, with which users can record and recall “encounters” with objects in ubiquitous computing environments. We encounter various things,...
Jun'ichi Yura, Hideaki Ogawa, Taizo Zushi, Jin Nak...