Sciweavers

4298 search results - page 334 / 860
» Computing at the top of the world
Sort
View
NETGAMES
2006
ACM
16 years 21 days ago
Comparing interest management algorithms for massively multiplayer games
Broadcasting all state changes to every player of a massively multiplayer game is not a viable solution. To successfully overcome the challenge of scale, massively multiplayer gam...
Jean-Sébastien Boulanger, Jörg Kienzle...
ISWC
2002
IEEE
15 years 11 months ago
Wearable Interfaces for a Video Diary: Towards Memory Retrieval, Exchange, and Transportation
In this paper, we discuss wearable interfaces for a computational memory-aid useful in everyday life. The aim of this study is to develop a Video Diary system with vision interfac...
Tatsuyuki Kawamura, Yasuyuki Kono, Masatsugu Kidod...
SI3D
1997
ACM
15 years 11 months ago
Managing Latency in Complex Augmented Reality Systems
Registration (or alignment) of the synthetic imagery with the real world is crucial in augmented reality (AR) systems. The data from user-input devices, tracking devices, and imag...
Marco C. Jacobs, Mark A. Livingston, Andrei State
ESANN
2004
15 years 8 months ago
Neural dynamics for task-oriented grouping of communicating agents
Abstract. Many real world problems are given in the form of multiple measurements comprising local descriptions or tasks. We propose that a dynamical organization of a population o...
Jochen J. Steil
HCI
2009
15 years 4 months ago
Robust Hybrid Tracking with Life-Size Avatar in Mixed Reality Environment
We have developed a system which enables us to track participant-observers accurately in a large area for the purpose of immersing them in a mixed reality environment. This system ...
Tran Cong Thien Qui, Shang Ping Lee, William Russe...