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CHI
2003
ACM
16 years 7 months ago
The effectiveness of multiscale collaboration in virtual environments
Adding multiscale capabilities to collaborative virtual environments can potentially help people work on very large electronic worlds. Our experiment shows that user performance o...
Xiaolong Zhang, George W. Furnas
CEC
2009
IEEE
16 years 1 months ago
RAMP: A rule-based agent for Ms. Pac-Man
Abstract— RAMP is a rule-based agent for playing Ms. PacMan according to the rules stipulated in the World Congress on Computational Intelligence Ms. Pac-Man Contest. Our archite...
Alan Fitzgerald, Clare Bates Congdon
EUROGP
2010
Springer
330views Optimization» more  EUROGP 2010»
16 years 1 months ago
Bandit-Based Genetic Programming
We consider the validation of randomly generated patterns in a Monte-Carlo Tree Search program. Our bandit-based genetic programming (BGP) algorithm, with proved mathematical prope...
Jean-Baptiste Hoock, Olivier Teytaud
VRML
1997
ACM
15 years 10 months ago
Lodestar: An Octree-Based Level of Detail Generator for VRML
Level of detail generation is important for managing geometric complexity of three-dimensional objects and virtual worlds. However, most algorithms that compute levels of detail do...
Dieter Schmalstieg
FOCI
2007
IEEE
15 years 10 months ago
Type-2 Fuzzy Sets: Geometric Defuzzification and Type-Reduction
This paper presents the geometric defuzzifier for generalised type-2 fuzzy sets. This defuzzifier can be executed in real-time and can therefore be applied to control and other rea...
Simon Coupland