Data service is the principle application in structured P2P networks. And in many cases, we need the data to persist for a long time. So how to persist the data service and how lo...
This paper presents a method for obtaining accurate dense elevation and appearance models of terrain using a single camera on-board an aerial platform. Applications of this method...
Christopher Geyer, Todd Templeton, Marci Meingast,...
Impenetrable doors are often quite common in virtual worlds. This is especially apparent in video games boasting large urban environments. Although there are often enterable build...
Construction of key poses is one of the most tedious and time consuming steps in synthesizing of 3D virtual actors. Recent alternate schemes expect the user to specify two inputs. ...
A medium access control (MAC) protocol is proposed that is suitable for non-synchronized ad-hoc networks, and in particular for the energy-constrained underwater acoustic networks...