This paper describes an approach towards automating the identification of design problems with three-dimensional mediated or gaming environments through the capture and query of u...
Tim Marsh, Kiyoung Yang, Cyrus Shahabi, Wee Ling W...
We introduce a new interactive system: a game that is fun and can be used to create valuable output. When people play the game they help determine the contents of images by provid...
This paper charts the distinctive challenges of designing mobile experiences for cyclists and presents two studies of mobile cyclebased experiences: one a heritage tour; the other...
Duncan Rowland, Martin Flintham, Leif Oppermann, J...
The digital world enables the creation of personalized documents. In this paper we are interested in describing a computer mediated activity by a person throughout a semi-automati...
— In this work we tackle the road sign problem with Reservoir Computing (RC) networks. The T-maze task (a particular form of the road sign problem) consists of a robot in a T-sha...
Eric A. Antonelo, Benjamin Schrauwen, Dirk Strooba...