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SIGCSE
2010
ACM
164views Education» more  SIGCSE 2010»
16 years 1 months ago
Scalable game design and the development of a checklist for getting computational thinking into public schools
Game design appears to be a promising approach to interest K-12 students in Computer Science. Unfortunately, balancing motivational and educational concerns is truly challenging. ...
Alexander Repenning, David C. Webb, Andri Ioannido...
ASIACRYPT
2003
Springer
15 years 12 months ago
On Class Group Computations Using the Number Field Sieve
The best practical algorithm for class group computations in imaginary quadratic number fields (such as group structure, class number, discrete logarithm computations) is a varian...
Mark L. Bauer, Safuat Hamdy
HPDC
1998
IEEE
15 years 11 months ago
A Fault Detection Service for Wide Area Distributed Computations
The potential for faults in distributed computing systems is a significant complicating factor for application developers. While a variety of techniques exist for detecting and co...
Paul Stelling, Ian T. Foster, Carl Kesselman, Crai...
HOTOS
1993
IEEE
15 years 10 months ago
Using Reconciliation to Share Files Between Occasionally Connected Computers
Future large distributed systems will be made by interconnecting highly autonomous subsystems, rather than by building ever more elaborate complexes which attempt to provide a sin...
John H. Howard
SIGCSE
2009
ACM
212views Education» more  SIGCSE 2009»
16 years 7 months ago
Using peer-led team learning to increase participation and success of under-represented groups in introductory computer science
This paper describes the implementation and evaluation of a program that uses active recruiting and peer-led team learning to try to increase the participation and success of wome...
Susan Horwitz, Susan H. Rodger, Maureen Biggers, D...