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NETGAMES
2006
ACM
16 years 18 days ago
Comparing interest management algorithms for massively multiplayer games
Broadcasting all state changes to every player of a massively multiplayer game is not a viable solution. To successfully overcome the challenge of scale, massively multiplayer gam...
Jean-Sébastien Boulanger, Jörg Kienzle...
CCGRID
2005
IEEE
16 years 8 days ago
Empirical evaluation of shared parallel execution on independently scheduled clusters
Parallel machines are typically space shared, or time shared such that only one application executes on a group of nodes at any given time. It is generally assumed that executing ...
M. Ghanesh, S. Kumar, Jaspal Subhlok
GROUP
2005
ACM
16 years 6 days ago
Searching for expertise in social networks: a simulation of potential strategies
People search for people with suitable expertise all of the time in their social networks – to answer questions or provide help. Recently, efforts have been made to augment this...
Jun Zhang, Mark S. Ackerman
MM
2005
ACM
100views Multimedia» more  MM 2005»
16 years 6 days ago
Cooking navi: assistant for daily cooking in kitchen
We are developing a cooking navigation system, which helps even a novice user to cook several recipes in parallel without failure, while improving an advanced user’s skill furth...
Reiko Hamada, Jun Okabe, Ichiro Ide, Shin'ichi Sat...
ECAI
2004
Springer
16 years 1 days ago
Using Constraints with Memory to Implement Variable Elimination
Abstract. Adaptive consistency is a solving algorithm for constraint networks. Its basic step is variable elimination: it takes a network as input, and producesan equivalent networ...
Martí Sánchez, Pedro Meseguer, Javie...