We consider a model of game-theoretic network design initially studied by Anshelevich et al. [2], where selfish players select paths in a network to minimize their cost, which is...
In this paper we consider the problem of routing packets to a single destination in a dynamically changing network, where both the network and the packet injections are under adve...
Given the increasing traffic on the World Wide Web (Web), it is difficult for a single popular Web server to handle the demand from its many clients. By clustering a group of Web ...
Background: Structural analysis of cellular interaction networks contributes to a deeper understanding of network-wide interdependencies, causal relationships, and basic functiona...
Steffen Klamt, Julio Saez-Rodriguez, Jonathan A. L...
Consider an on-line player who needs some equipment (e.g., a computer) for an initially unknown number of periods. At the start of each period it is determined whether the player w...