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» Computing a Representation of the Local Environment
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CVPR
2007
IEEE
16 years 25 days ago
Accurate Dynamic Sketching of Faces from Video
A sketch captures the most informative part of an object, in a much more concise and potentially robust representation (e.g., for face recognition or new capabilities of manipulat...
Zijian Xu, Jiebo Luo
HAPTICS
2007
IEEE
16 years 24 days ago
Accelerated Proximity Queries for Haptic Rendering of Deformable Models
We present a fast proximity query algorithm for haptic display of complex deformable models using a layered representation. Assuming that each solid model can be represented as a ...
Nico Galoppo, Miguel A. Otaduy, Paul Mecklenburg, ...
APGV
2005
ACM
125views Visualization» more  APGV 2005»
16 years 1 days ago
Designing a tone mapping algorithm for road visibility experiments
In this paper, we propose a tone mapping operator based on a multiscale representation pattern and on thresholds of detection contrast computed for local adaptation luminances. Th...
Justine Grave, Roland Brémond
SMA
2003
ACM
191views Solid Modeling» more  SMA 2003»
15 years 11 months ago
Free-form skeleton-driven mesh deformations
In this paper, we propose a new scheme for free-form skeletondriven global mesh deformations. First a Voronoi-based skeletal mesh is extracted from a given original mesh. Next the...
Shin Yoshizawa, Alexander G. Belyaev, Hans-Peter S...
PRL
2008
236views more  PRL 2008»
15 years 6 months ago
LBP-guided active contours
This paper investigates novel LBP-guided active contour approaches to texture segmentation. The Local Binary Pattern (LBP) operator is well suited for texture representation, comb...
Michalis A. Savelonas, Dimitrios K. Iakovidis, Dim...