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» Computing a Representation of the Local Environment
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KIVS
2005
Springer
16 years 23 hour ago
Spontaneous Windows File Sharing via Virtual Groups
Abstract: Although file and printer sharing services have been deployed almost ubiquitously for a long time as part of Microsoft Windows, only recent peer-to-peer applications pop...
Stefan Götz, Klaus Wehrle
ROBOCUP
2005
Springer
85views Robotics» more  ROBOCUP 2005»
16 years 14 hour ago
Particle-Filter-Based Self-localization Using Landmarks and Directed Lines
The paper presents the self-localization approach used by the World Champion in the Sony Four-Legged Robot League 2004. The method is based on a particle filter that makes use of ...
Thomas Röfer, Tim Laue, Dirk Thomas
INTERNET
2007
131views more  INTERNET 2007»
15 years 6 months ago
Live Distributed Objects: Enabling the Active Web
Distributed computing has been slow to benefit from the productivity revolution that has transformed the desktop. We still treat the Web as a separate technology space: programmer...
Krzysztof Ostrowski, Ken Birman, Danny Dolev
EUROPAR
2008
Springer
15 years 8 months ago
Parallel Lattice Boltzmann Flow Simulation on Emerging Multi-core Platforms
Abstract. A parallel Lattice Boltzmann Method (pLBM), which is based on hierarchical spatial decomposition, is designed to perform large-scale flow simulations. The algorithm uses ...
Liu Peng, Ken-ichi Nomura, Takehiro Oyakawa, Rajiv...
CGA
2004
15 years 6 months ago
Flexible Point-Based Rendering on Mobile Devices
Point-based rendering is a compact and efficient means of displaying complex geometry. Our goal is to enable flexible point-based rendering, permitting local image refinement, req...
Florent Duguet, George Drettakis