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» Computing a Representation of the Local Environment
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ISWC
1997
IEEE
15 years 10 months ago
Stochasticks: Augmenting the Billiards Experience with Probabilistic Vision and Wearable Computers
We propose a practical application of wearable computing and augmented reality which enhances the game of billiards. A vision algorithm is implemented which operates in interactiv...
Tony Jebara, Cyrus Eyster, Joshua Weaver, Thad Sta...
CCGRID
2005
IEEE
16 years 3 days ago
Secret sequence comparison on public grid computing resources
Once a new gene has been sequenced, it must be verified whether or not it is similar to previously sequenced genes. In many cases, the organization that sequenced a potentially n...
Ken-ichi Kurata, Hiroshi Nakamura, Vincent Breton
HPDC
2002
IEEE
15 years 11 months ago
Decoupling Computation and Data Scheduling in Distributed Data-Intensive Applications
In high energy physics, bioinformatics, and other disciplines, we encounter applications involving numerous, loosely coupled jobs that both access and generate large data sets. So...
Kavitha Ranganathan, Ian T. Foster
VL
1996
IEEE
130views Visual Languages» more  VL 1996»
15 years 10 months ago
Seeing Systolic Computations in a Video Game World
ToonTalkTM is a general-purpose concurrent programming system in which the source code is animated and the programming environment is like a me. Every abstract computational aspec...
Kenneth M. Kahn
SC
1995
ACM
15 years 10 months ago
A Performance Evaluation of the Convex SPP-1000 Scalable Shared Memory Parallel Computer
The Convex SPP-1000 is the first commercial implementation of a new generation of scalable shared memory parallel computers with full cache coherence. It employs a hierarchical s...
Thomas L. Sterling, Daniel Savarese, Peter MacNeic...