Complex human activities occurring in videos can be defined in terms of temporal configurations of primitive actions. Prior work typically hand-picks the primitives, their total...
A novel method is proposed for matching articulated objects in cluttered videos. The method needs only a single exemplar image of the target object. Instead of using a small set o...
Computational models of grounded language learning have been based on the premise that words and concepts are learned simultaneously. Given the mounting cognitive evidence for conc...
The tremendous advances in gaming technologies over the past decade have focused primarily on the physical realism of the game environment and game characters, and the complexity ...
Surface matching is fundamental to shape computing and various downstream applications. This paper develops a powerful pants decomposition framework for computing maps between sur...