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ICCV
2011
IEEE
14 years 7 months ago
Learning Spatiotemporal Graphs of Human Activities
Complex human activities occurring in videos can be defined in terms of temporal configurations of primitive actions. Prior work typically hand-picks the primitives, their total...
William Brendel, Sinisa Todorovic
CVPR
2012
IEEE
13 years 9 months ago
Scale resilient, rotation invariant articulated object matching
A novel method is proposed for matching articulated objects in cluttered videos. The method needs only a single exemplar image of the target object. Instead of using a small set o...
Hao Jiang, Tai-Peng Tian, Kun He, Stan Sclaroff
WAPCV
2007
Springer
16 years 1 months ago
Language Label Learning for Visual Concepts Discovered from Video Sequences
Computational models of grounded language learning have been based on the premise that words and concepts are learned simultaneously. Given the mounting cognitive evidence for conc...
Prithwijit Guha, Amitabha Mukerjee
FDG
2009
ACM
15 years 11 months ago
Affective game engines: motivation and requirements
The tremendous advances in gaming technologies over the past decade have focused primarily on the physical realism of the game environment and game characters, and the complexity ...
Eva Hudlicka
SMA
2008
ACM
150views Solid Modeling» more  SMA 2008»
15 years 7 months ago
Surface matching using consistent pants decomposition
Surface matching is fundamental to shape computing and various downstream applications. This paper develops a powerful pants decomposition framework for computing maps between sur...
Xin Li, Xianfeng Gu, Hong Qin
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