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ACMACE
2008
ACM
15 years 8 months ago
Evaluation of a pervasive game for domestic energy engagement among teenagers
In this paper, we present Power Agent - a pervasive game designed to encourage teenagers and their families to reduce energy consumption in the home. The idea behind this mobile p...
Anton Gustafsson, Magnus Bång
EICS
2010
ACM
15 years 8 months ago
Xplain: an editor for building self-explanatory user interfaces by model-driven engineering
Modern User Interfaces (UI) must deal with the increasing complexity of applications in terms of functionality as well as new properties as plasticity. The plasticity of a UI deno...
Alfonso García Frey, Gaëlle Calvary, S...
ARC
2008
Springer
141views Hardware» more  ARC 2008»
15 years 8 months ago
A Parallel Hardware Architecture for Image Feature Detection
Abstract. This paper presents a real time parallel hardware architecture for image feature detection based on the SIFT (Scale Invariant Feature Transform) algorithm. This architect...
Vanderlei Bonato, Eduardo Marques, George A. Const...
ACMACE
2005
ACM
15 years 8 months ago
Heat sensation in image creation with thermal vision
We introduce how to involve the heat sensation in image creation by using thermal vision. We develop ”ThermoTablet” which can detect touch regions of physical input objects on...
Daisuke Iwai, Kosuke Sato
ACMACE
2005
ACM
15 years 8 months ago
Game space design foundations for trans-reality games
Trans-reality games are games that take advantage of pervasive, mobile, ubiquitous, location-based and mixed reality technical infrastructures to create game spaces that can inclu...
Craig A. Lindley