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IJCV
1998
135views more  IJCV 1998»
15 years 6 months ago
A Multibody Factorization Method for Independently Moving Objects
The structure-from-motion problem has been extensively studied in the field of computer vision. Yet, the bulk of the existing work assumes that the scene contains only a single mo...
João Paulo Costeira, Takeo Kanade
TCAD
2002
107views more  TCAD 2002»
15 years 6 months ago
Value-sensitive automatic code specialization for embedded software
The objective of this work is to create a framework for the optimization of embedded software. We present algorithms and a tool flow to reduce the computational effort of programs,...
Eui-Young Chung, Luca Benini, Giovanni De Micheli,...
PSYCHNOLOGY
2007
107views more  PSYCHNOLOGY 2007»
15 years 6 months ago
Discourses on Mobility and Technological Mediation: The Texture of Ubiquitous Interaction
Mobility is more and more mediated, supported and transformed by technological artefacts and infrastructures. Especially technologies labelled as mobile, pervasive, ubiquitous or ...
Giuseppina Pellegrino
TCS
2010
15 years 5 months ago
A trajectory-based strict semantics for program slicing
We define a program semantics that is preserved by dependence-based slicing algorithms. It is a natural extension, to non-terminating programs, of the semantics introduced by Wei...
Richard W. Barraclough, David Binkley, Sebastian D...
GRAPHICSINTERFACE
2009
15 years 4 months ago
Fast visualization of complex 3D models using displacement mapping
We present a simple method to render complex 3D models at interactive rates using real-time displacement mapping. We use an octree to decompose the 3D model into a set of height f...
The-Kiet Lu, Kok-Lim Low, Jianmin Zheng