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ISVC
2009
Springer
15 years 11 months ago
Codebook-Based Background Subtraction to Generate Photorealistic Avatars in a Walkthrough Simulator
Foregrounds extracted from the background, which are intended to be used as photorealistic avatars for simulators in a variety of virtual worlds, should satisfy the following four ...
Anjin Park, Keechul Jung, Takeshi Kurata
CISSE
2007
Springer
15 years 10 months ago
Issues in Simulation for Valuing Long-Term Forwards
Abstract- This paper explores valuing long-term equity forwardcontracts or futures where both the underlying volatility and the interest rates are modeled as stochastic random vari...
Phillip G. Bradford, Alina Olteanu
ATAL
2008
Springer
15 years 8 months ago
Simulation of individual spontaneous reactive behavior
The context of this work is the search for realism and believability of Virtual Humans. Our contribution to achieve this goal is to enable Virtual Humans (VH) to react to spontane...
Alejandra García-Rojas, Mario Gutiér...
INFORMATICALT
2006
102views more  INFORMATICALT 2006»
15 years 6 months ago
Parallel DEM Software for Simulation of Granular Media
The paper describes the development and performance of parallel algorithms for the discrete element method (DEM) software. Spatial domain decomposition strategy and message passing...
Algirdas Maknickas, Arnas Kaceniauskas, Rimantas K...
GECCO
1999
Springer
111views Optimization» more  GECCO 1999»
15 years 11 months ago
Evolving a behavior-based control architecture- From simulations to the real world
Genetic programming makes it possible to automatically search the space of possible programs. First we evolved a behavior-based control architecture using computer simulations. Th...
Marc Ebner, Andreas Zell