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HIS
2008
15 years 8 months ago
Improving the Performance of Partitioning Methods for Crowd Simulations
Simulating the realistic behavior of large crowds of autonomous agents is still a challenge for the computer graphics community. In order to handle large crowds, some scalable arc...
Guillermo Vigueras, Miguel Lozano, Juan Manuel Ord...
GRAPHICSINTERFACE
2001
15 years 8 months ago
Corrosion: Simulating and Rendering
Weathering phenomena represent a topic of growing interest in computer graphics, and corrosion reactions are of great importance since they affect a large number of different fiel...
Stéphane Mérillou, Jean-Michel Disch...
WSC
2004
15 years 8 months ago
Multi-Period Robust Capacity Planning Based on Product and Process Simulations
This paper presents a method for allocating production capacity among flexible and dedicated machines based on uncertain demand forecasts of products in a production portfolio. Gi...
Emre Kazancioglu, Kazuhiro Saitou
MVA
1994
113views Computer Vision» more  MVA 1994»
15 years 8 months ago
A Modified Simulation Environment for Reconfigurable Multicomputer Systems in Digital Image Processing Applications
In our work we improve the EPPI programming environment, which was made in the University of Castilla - la Mancha one year ago. EPPI is a tool for simulating parallel algorithms t...
Francisco J. Quiles, Antonio Jose Garrido del Solo
ATAL
2010
Springer
15 years 8 months ago
Agent interaction, multiple perspectives, and swarming simulation
Agents in a multi-agent system do not act in a vacuum. The outcome of their efforts depends on the environment in which they seek to act, and in particular on the efforts of other...
H. Van Dyke Parunak, Robert Bisson, Sven A. Brueck...