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ISCA
2007
IEEE
161views Hardware» more  ISCA 2007»
16 years 1 months ago
Physical simulation for animation and visual effects: parallelization and characterization for chip multiprocessors
We explore the emerging application area of physics-based simulation for computer animation and visual special effects. In particular, we examine its parallelization potential and...
Christopher J. Hughes, Radek Grzeszczuk, Eftychios...
JCSS
2008
81views more  JCSS 2008»
15 years 6 months ago
A simulator for adaptive parallel applications
Dynamically allocating computing nodes to parallel applications is a promising technique for improving the utilization of cluster resources. Detailed simulations can help identify...
Basile Schaeli, Sebastian Gerlach, Roger D. Hersch
MICCAI
2004
Springer
16 years 7 months ago
Enhancement of Visual Realism with BRDF for Patient Specific Bronchoscopy Simulation
Abstract. This paper presents a novel method for photorealistic rendering of the bronchial lumen by directly deriving matched shading and texture parameters from video bronchoscope...
Adrian James Chung, Fani Deligianni, Pallav Shah, ...
PADS
2005
ACM
16 years 8 days ago
Simulating Realistic Packet Routing without Routing Protocols
A fundamental requirement for any network simulation environment is the realistic forwarding of packets from a source to a destination in the simulated topology. The routing decis...
George F. Riley, Dheeraj Reddy
SIGGRAPH
2000
ACM
15 years 11 months ago
Timewarp rigid body simulation
The traditional high-level algorithms for rigid body simulation work well for moderate numbers of bodies but scale poorly to systems of hundreds or more moving, interacting bodies...
Brian Mirtich