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PG
2003
IEEE
15 years 12 months ago
Adaptive Grouping and Subdivision for Simulating Hair Dynamics
We present a novel approach for adaptively grouping and subdividing hair using discrete level-of-detail (LOD) representations. The set of discrete LODs include hair strands, clust...
Kelly Ward, Ming C. Lin
DANCE
2002
IEEE
15 years 11 months ago
SANDS: Specialized Active Networking for Distributed Simulation
This paper provides an overview of SANDS (Specialized Active Networking for Distributed Simulation), a DARPA-ITO sponsored research project that is using active networking to deve...
Steve Zabele, M. Dorsch, Zihui Ge, Ping Ji, Mark K...
152
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IPPS
2002
IEEE
15 years 11 months ago
Monte Carlo Simulation of HIV-1 Evolution in Response to Selection by Antibodies
The persistence of human immunodeficiency virus type 1 (HIV-1) infection may be in part attributed to its ability to evolve to evade neutralizing antibody (NAb) surveillance. We h...
Jack da Silva, Austin L. Hughes
PG
2002
IEEE
15 years 11 months ago
On the Effects of Haptic Display in Brush and Ink Simulation for Chinese Painting and Calligraphy
In this paper, we develop an interactive haptic system, which can be further aid for digital Chinese painting. When an artist is holding our force feedback device, one feels like ...
Jeng-Sheng Yeh, Ting-yu Lien, Ming Ouhyoung
SIGGRAPH
2010
ACM
15 years 11 months ago
Precomputed wave simulation for real-time sound propagation of dynamic sources in complex scenes
We present a method for real-time sound propagation that captures all wave effects, including diffraction and reverberation, for multiple moving sources and a moving listener in a...
Nikunj Raghuvanshi, John Snyder, Ravish Mehra, Min...