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DAC
2000
ACM
15 years 11 months ago
An asymptotically constant, linearly bounded methodology for the statistical simulation of analog circuits including component m
Abstract: This paper presents a new statistical methodology to simulate the effect of both inter-die and intra-die variation on the electrical performance of analog integrated circ...
Carlo Guardiani, Sharad Saxena, Patrick McNamara, ...
CA
1999
IEEE
15 years 11 months ago
A Behavioral Interface to Simulate Agent-Object Interactions in Real-Time
This paper shows a new approach to model and control interactive objects for simulations with virtual human agents when real time interactivity is essential. A general conceptuali...
Marcelo Kallmann, Daniel Thalmann
CVRMED
1997
Springer
15 years 10 months ago
Physically-based model for simulating the human trunk respiration movements
Abstract. We have developped a physically-based model where an object is represented by a set of mass points on its contour. Each object may be defined locally and physically usin...
Emmanuel Promayon, Pierre Baconnier, Claude Puech
RT
1997
Springer
15 years 10 months ago
A Geometry Dependent Texture Generation Framework for Simulating Surface Imperfections
: To model surface imperfections and weathering, we proposea two-step texture generation framework in between manual texture synthesis and automatic physical simulation. Although t...
Tien-Tsin Wong, Wai-Yin Ng, Pheng-Ann Heng
WCNC
2010
IEEE
15 years 10 months ago
Experiences and Lessons from Implementing a Wireless Sensor Network MAC Protocol in the Castalia Simulator
—We describe our experience from the implementation of the T-MAC protocol for wireless sensor networks in the open-source Castalia simulator. Notwithstanding the popularity of th...
Yuri Tselishchev, Athanassios Boulis, Lavy Libman