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2000
Tsinghua U.
15 years 10 months ago
Push vs. pull: data movement for linked data structures
As the performance gap between the CPU and main memory continues to grow, techniques to hide memory latency are essential to deliver a high performance computer system. Prefetchin...
Chia-Lin Yang, Alvin R. Lebeck
SI3D
1995
ACM
15 years 10 months ago
Real-Time Programmable Shading
One of the main techniques used by software renderers to produce stunningly realistic images is programmable shading—executing an arbitrarily complex program to compute the colo...
Anselmo Lastra, Steven Molnar, Marc Olano, Yulan W...
SIGGRAPH
1995
ACM
15 years 10 months ago
Realistic modeling for facial animation
A major unsolved problem in computer graphics is the construction and animation of realistic human facial models. Traditionally, facial models have been built painstakingly by man...
Yuencheng Lee, Demetri Terzopoulos, Keith Waters
CF
2010
ACM
15 years 10 months ago
Hybrid parallel programming with MPI and unified parallel C
The Message Passing Interface (MPI) is one of the most widely used programming models for parallel computing. However, the amount of memory available to an MPI process is limited ...
James Dinan, Pavan Balaji, Ewing L. Lusk, P. Saday...
CVPR
2010
IEEE
15 years 7 months ago
High performance object detection by collaborative learning of Joint Ranking of Granules features
Object detection remains an important but challenging task in computer vision. We present a method that combines high accuracy with high efficiency. We adopt simplified forms of...
Chang Huang, Ramakant Nevatia
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