Sciweavers

11112 search results - page 1708 / 2223
» Computing Stuttering Simulations
Sort
View
TOOLS
1999
IEEE
15 years 11 months ago
Employing Object Technology to Expose Fundamental Object Concepts
This paper reports on the utilisation of object technology in a university-level course on software development, specifically designed for distance learning, and now enrolling ove...
Mark Woodman, Robert Griffiths, Simon Holland, Hug...
SIGGRAPH
1998
ACM
15 years 11 months ago
Rendering Synthetic Objects into Real Scenes: Bridging Traditional and Image-based Graphics with Global Illumination and High Dy
We present a method that uses measured scene radiance and global illumination in order to add new objects to light-based models with correct lighting. The method uses a high dynam...
Paul E. Debevec
PPOPP
1997
ACM
15 years 11 months ago
LoPC: Modeling Contention in Parallel Algorithms
Parallel algorithm designers need computational models that take first order system costs into account, but are also simple enough to use in practice. This paper introduces the L...
Matthew Frank, Anant Agarwal, Mary K. Vernon
ICDCS
2010
IEEE
15 years 10 months ago
Stochastic Steepest-Descent Optimization of Multiple-Objective Mobile Sensor Coverage
—We propose a steepest descent method to compute optimal control parameters for balancing between multiple performance objectives in stateless stochastic scheduling, wherein the ...
Chris Y. T. Ma, David K. Y. Yau, Nung Kwan Yip, Na...
ECCV
2006
Springer
15 years 10 months ago
A Batch Algorithm for Implicit Non-rigid Shape and Motion Recovery
The recovery of 3D shape and camera motion for non-rigid scenes from single-camera video footage is a very important problem in computer vision. The low-rank shape model consists ...
Adrien Bartoli, Søren I. Olsen
« Prev « First page 1708 / 2223 Last » Next »