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MOBIHOC
2003
ACM
16 years 11 days ago
Improving fairness among TCP flows crossing wireless ad hoc and wired networks
In scenarios where wireless ad hoc networks are deployed, sometimes it would be desirable that ad hoc nodes can communicate with servers in wired networks to upload or download da...
Luqing Yang, Winston Khoon Guan Seah, Qinghe Yin
NETGAMES
2003
ACM
16 years 11 days ago
Priority-based distribution trees for application-level multicast
In this paper, we propose a novel multicast routing algorithm that is based on application-level priorities and network characteristics: The application may specify an individual ...
Jürgen Vogel, Jörg Widmer, Dirk Farin, M...
SI3D
2003
ACM
16 years 11 days ago
Snap-together motion: assembling run-time animations
Many virtual environments and games must be populated with synthetic characters to create the desired experience. These characters must move with sufficient realism, so as not to...
Michael Gleicher, Hyun Joon Shin, Lucas Kovar, And...
SIGUCCS
2003
ACM
16 years 11 days ago
Making online training and support easier for everyone with viewlets
Online training and support objects can be difficult and timeconsuming to create. Written words are often ignored by users who want someone to show them a procedure. Viewlets are ...
Janice Ward
SPAA
2003
ACM
16 years 10 days ago
Cycle stealing under immediate dispatch task assignment
We consider the practical problem of task assignment in a server farm, where each arriving job is immediately dispatched to a server in the farm. We look at the benefit of cycle ...
Mor Harchol-Balter, Cuihong Li, Takayuki Osogami, ...
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